#pragma once
#ifndef MYLIGHT_H
#define MYLIGHT_H


class MyPointLight{

	public:

		MyVector3 position;
		MyColor color;

		MyPointLight(float x, float y, float z, float r, float g, float b){
			
			this->position.x = x;
			this->position.y = y;
			this->position.z = z;
			this->color.r = r;
			this->color.g = g;
			this->color.b = b;

		}




};

#endif